![]() (Unless you count him piloting the airship shown flying alongside the party members in the beginning, but regardless he isn't actually seen.) This is especially strange, as she seems to be treated as the most important NPC party member in the game (technically she is as she frees the rest of the planet, yet she dies practically ten minutes after she joins you) she even has her own scene in the remake's intro which no other NPC party member has, not even Cid who is a playable character in the Theatrhythm games. Ensemble Dark Horse: Aria, mostly for her theme.The dungeon also has no save points so youre forced to weather the entire gauntlet in one sitting with no ability to restore your health and limited spell charges without using your limited supply of elixers. Disappointing Last Level: The Crystal Tower is widely loathed for being an extremely long Marathon Level filled with some of the most powerful boss monsters in the game that can wipe your entire party out without a massive amount of grinding.The World of Darkness isn't messing around: it will kill you. One of the random encounters is Xande's Soul, which is more powerful than Xande, who you fought just before entering the World of Darkness and who probably gave you a lot of trouble. And the random encounters can ambush you and hit you with Meteor, which will kill at least one party member before you can do anything at all. Difficulty Spike: The World of Darkness' random encounters include enemies with double the hit points of bosses from the previous dungeon.Move over PSP, I think I have found a new portable JRPG platform of choice! Here’s to hoping they keep ’em coming. Square Enix is planning to release Final Fantasy Tactics: War of the Lions for the iOS platform very soon. The job system shines just as brightly as it did way back when and this is one ride that is definitely worth the trouble. They are just as annoying and necessary to the challenging old-school gameplay as they ever were.įF3 is solid, polished, and challenging. I can’t really say that the random encounters have grown on me though. Unlocking the Onion Knight class on the DS was a headache!Ĭhanges aside, this is still the same solid FF game that it was 5 years ago. The job quest has been changed to work around this limitation (to my delight). The only thing of grave importance that was tied to the Mognet system (wifi powered) was the unlocking of a secret job class. The wifi connectivity is completely gone, but that’s not such a big deal. I also learned that the game quicksaves before every random (or not so random) battle. If you kill the game (literally: open the iOS task manager and close it) before the title screen loads, the save will still be there when you restart. You are warned that the quicksave will be erased when you select “new game” or “load game.” I learned that your quicksave is erased when you fall in battle or return to the title screen. You can quicksave at any point in the game. The game also features an emulation-esque quick save feature. I was suprised how well the game plays in this format. RPGs are rife with menus, so they just went ahead and made the options buttons that you can touch. When you drag your thumb (anywhere) on the screen, a little joystick appears and you can move your character. Thankfully, they also got rid of that janky font.You also have native touchsreen controls that have been adapted to the interface. The iPad version features a higher resolution (1024 x 768) and crisper graphics. Fast-forward to 2011 and now we have this wonderufl DS game staring back at us through the iPad! Square went the extra mile with the remake, which achieved critical and commercial success. You see, in the original version of the game, the four ‘warriors of light’ were just generic, lifeless placeholders. The DS version was a complete overhaul with 3D graphics and character personalities abound. The game saw first light here with the Nintendo DS remake in 2006. To be fair, Square wasn’t half the publishing behemoth then that they are now, so I guess we can cut them some slack. Squaresoft (before they merged with Enix…try to keep up!) thought us feeble-minded Americans were too stupid to complete some of the earlier FF games, so they simply did not release them here. What you may know as FF3 (snes) was actually Final Fantasy VI. It took quite awhile for Final Fantasy III to be published here in the states.
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